This week Matt talks us through some of the submissions to the final year Advanced Visual Studies module.
Similar to a few weeks ago when we chatted about the Advanced 3D submissions this year, this week we talk about the submissions to the prototyping 3 module. “What’s on the box” is also back this week!
So this Friday 29th May sees the Nintendo Switch release of Flux8, although if you can’t wait you can preorder now at https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Flux8-1771534.html
We were very lucky to have some of the team from Torchbearer join us this week to talk a little about the challenges of porting the PC version (still available on Steam https://store.steampowered.com/app/658810/Flux8/) to Nintendo Switch. We were joined by founder Pete and Jon and programmer Matt who worked in Canalside Studios on the original PC version.
Jon and Pete are graduates of our Computer Games Programming route and founded Torchbearer during their placement year on the Enterprise Placement Year. Matt is also a graduate of the Computer Games Programming course.
Join Matt and I discussing Flux8 and comparing the differences between the PC and Switch versions.
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Game Republic Student Showcase 2020 took place on Tuesday 26th May – we are extremely proud to report that our students did amazingly well yet again.
Our students won:
First Prizes! (3/5)
First prizes for Best Game Design (4th year running) and Best Team (6th year running!) goes to:
- Wibble Wabble Wobble – Team Spaghetto
- Art / Design – David Lambert, Joe Taylor, Jason Morley, Bradley Lagota
- Programming – Lewis Scrivens, Mark Booth, Sonny Blyth
Watch our interview and playthrough of Wibble Wobble Wabble here:
First prize for Best Art and Animation (4th time of the last 5 years.) goes to:
- Kial Oliver-Gibson
- See his portfolio here: https://www.artstation.com/sovereign_walrus
Second Prizes! (3/5)
Second prizes for Best Team, Best Technology and Best Audio goes to:
- Regal Mortis – Team Chanco
- Art / Design – Alex Chan, Reece Kuby, Kial Oliver-Gibson
- Programming – Oliver Sheard, Jack Hurst, Bradley Pratt
Watch our interview and playthrough of Regal Mortis here:
Third Prizes (1/5)
Third prize for Best Art and Animation goes to:
- Joe Taylor
- See his portfolio here: https://www.artstation.com/joetaylorart
The Game Republic Student Showcase competition has been running since 2009 initially being a regional competition for Yorkshire and Humberside it has expanded over the years to encompass much of the North. Entries came in from as far afield as Staffordshire, Sunderland and Hull, making it the most geographically diverse competition that Game Republic has yet hosted.
We even spared some time from the regular weekly blog to discuss the wonderful results with some of the winners…
Full details here: https://gamerepublic.net/networking-events/student-showcases/
Once again we’re talking about the final year team project games… only 1 this week. We’re joined by the lead designer David and programmer Sonny to discuss Wibble Wobble Wabble, a multiplayer network game where you grab melee and ranged weapons and try to dispatch the other players, with a comedy twist on the player movement! As you’ll see, it’s lot of fun, we only wish it lasted longer.
Join us every Wednesday at 3pm on twitch.tv/hudunigames to interact live with the team or watch anytime on youtube.com/hudunigames
So we’re going to spend a few weeks looking through the team project submissions from final year students. Here the team, joined by some of the students, talking about, and playing, 2 of the games. There are 6 in total so there’ll be more to see in the coming weeks.
Also, see our live reaction to the announcement of Unreal Engine 5 and our news of Flux8 preorders being live for Nintendo Switch!
Don’t forget to subscribe at YouTube.com/hudunigames and follow us on twitch.tv/hudunigames
This week the team look at some of the work being submitted this year for the Advanced 3D final year module.
This week we take a look at some of the student support services available, both under “normal” circumstances and also in these weird times we all find ourselves. We start with a little game though 🙂
If you need a link to anything we discussed, the presentation slides are available at: https://docs.google.com/presentation/…
This week, Duke and Matt invited 3 of the 8 members of Canalside Studios, our inhouse games development studio, to tell us about their latest title. We spend the first half hour talking about the studio, it’s history and the games made over the last 14 years. The final hour is all about Mira’s Tale, the game from this year…. we also get to see Duke being abysmal at game playing… oh dear.
You can put Mira’s Tale in your steam wishlist